Quote:
Originally Posted by topgum
No, David, I have not tried out a belt with out tracers yet, but read my reply to cheesehawk and my voodoo-words about. The appearance of tracers is not that, what I set in loadout-menu, but what I can SEE there, though.
Yes, it works for me! But, I if you ve followed step by step my intstructions, you should at least be able to retrieve your customized loadout in the QM-builder, so that you can at least SEE your indiviual settings every time. If the game interprets it allways correctly, who nows? If I will be back at home, I'll do some testing with a/p, incendiarys & bullets.
My questions to you:
# When you customize your belt without tracers in the FM-builder, is it interpreted correctly by the game then ?
#2 Can you at least SEE your indiviual belt-settings every time in the Option-menu by following my intstructions?
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1-yes the game will recognize my customized belts, in self made missions.
2-yes i can see the profile in quick missions, but this can be achieved much quicker....
one just have to save a custom loadout directly in the game, and then you will see it.but its important, that one saves both the belt loadout and the weapon loadout(the section where one can set the fuel amount).and i think its important that you save it both under the same name.
then one dont have to follow your steps to be able to see the profile in quick missions....however the only thing which possibly gets loaded in the stock missions, is the fuel amount and the weapons(meaning whether they carry bullets or are completely empty), but definitely not which bullets you loaded in your profile.
although im not sure if the fuel amount gets loaded.
but if i make a mission in the fmb, i can then use my custom loadout profile and it will work.and therefore i dont have to follow your steps but only save a profile directly in game.