
12-14-2011, 10:37 AM
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Approved Member
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Join Date: Jun 2010
Location: USSR
Posts: 2,439
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An update on R1 mission scripts from Small_Bee. Translated with Prompt translator.
Quote:
The small report on progress of work on statistics.
At present work on information gathering in a database and its interpretation is almost finished. There were small technical completions, and to make a website. The site skeleton is ready too, it is necessary to fill with tables and other.
That it is possible to expect from statistics in the first version.
1. The account of the general time spent by the player on the server - is broken into "sessions" - from connection before switching-off with indication of the reason of switching-off.
2. The account of flight-time . I.e. from occurrence in the plane to an exit and from launch till landing \wreck.
3. The statistics can be looked in general, and divided on sessions \departures, and as on the party (red \dark blue) or to the countries.
4. Statistics of a flight - it is painted on time that when have made - when have flied up, at whom have fired and than, what damages have put. Concerning the put \received damages to departure process stats there will be enough the general (a quantity of hits, than and the put damages), but on each plane after flight end it is possible to look in detail - which damages have been received. It is made what not to overload base - too much information.
5. Division of victories on personal and victories in group.
6. Addition of points both for planes, and for ground units. Points are divided into three groups - fighter (shooting on planes), ground attack and bombing (bombs on everything).
7. The quantity of the added points depends on type of the target and a condition of the player and its plane at the moment of flight end. Concerning planes also depends on a condition of a victim. For example for the plane which not received critical damages and has landed in the airdrome, points won't be added. But if the plane falls in the field in the territory, points will be added in a bit smaller volume. For compulsion to landing of the damaged plane in enemy territory on the contrary, will be extra points.
8. In addition points are added for the killed crewmen of the plane and if it there was a player, more points are given.
10. Victories can will be added both to pilots, and gunners if they have together put sufficient damages to the brought down plane.
11. Almost all logic of calculation of points and other is put into stored procedures database. I.e. is open and can be easily modified.
12. Possibility of localization of almost any data-texts which will be taken out on a site.
13. Simple connection of statistics to any existing mission. It is not necessary to modify own logic of missions practically.
Here and so in brief. It will be a little similar to FBDj Stats as this statistics very much is pleasant to me.
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Good news especially for bombers
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