Quote:
Originally Posted by RegRag1977
What about not knowing the skill, numbers and aircraft of AI enemy we will face (in the QMB): for instance having the possibility to chose random as an option for aircraft and skill.
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+1!
I fondly remember the ability to encounter random planes and random skill levels in CFS2. For IL2, there are third party mission editors which already implement this (UberDemon's QMG), so it's definitely doable.
http://uberdemon.sushicereal.com/index2.html
And not just random plane types and skill levels, but also random heights, maps, starting times, weather conditions and just about everything else.