Quote:
Originally Posted by KG26_Alpha
Also ground take off dust removed when raining (the big frame rate killer).
|
The dust shouldn't necessarily be removed for wet weather, it should just change color to represent water or snow spraying.
Also, the amount of dust/water/snow flying around should depend on the map.
On a hot North African desert, Russian steppe or Pacific island map, there should be huge clouds of dust if you take off or land from a dirt or PSP runway, very little if you take off or land on a concrete runway.
Likewise, vehicles moving on dirt roads or off-road should also generate huge clouds of dust.
For snowy or wet maps, there should be smaller amounts of blowing snow/water vapor if you take off or land from a dirt or PSP runway, and maybe a small amount for a concrete runway.
Vehicles on roads or off-road should generate minor amounts of spray.
A nice touch would be to make it so that you can skid on a wet or frozen runway, regardless of what material it's made from.