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Old 12-05-2011, 01:10 AM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by KG26_Alpha View Post
Also ground take off dust removed when raining (the big frame rate killer).
The dust shouldn't necessarily be removed for wet weather, it should just change color to represent water or snow spraying.

Also, the amount of dust/water/snow flying around should depend on the map.

On a hot North African desert, Russian steppe or Pacific island map, there should be huge clouds of dust if you take off or land from a dirt or PSP runway, very little if you take off or land on a concrete runway.

Likewise, vehicles moving on dirt roads or off-road should also generate huge clouds of dust.

For snowy or wet maps, there should be smaller amounts of blowing snow/water vapor if you take off or land from a dirt or PSP runway, and maybe a small amount for a concrete runway.

Vehicles on roads or off-road should generate minor amounts of spray.

A nice touch would be to make it so that you can skid on a wet or frozen runway, regardless of what material it's made from.