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Old 12-02-2011, 05:06 AM
MattCaspermeyer MattCaspermeyer is offline
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Join Date: Aug 2010
Posts: 553
Smile Great catch with footmn and great comments!

Quote:
Originally Posted by Fatt_Shade View Post
Found small miss in wifes.txt for mirabella , in string sp_lead_footmn, `a` missing
Great catch! Just corrected it and it'll be in the next update!

Quote:
Originally Posted by Fatt_Shade View Post
Got bored with rina and swapped to neoka, it`s interesting but i`m thinking neoka is better for warrior and huge hordes of not retaliating sprites/dryads and ancient ent teleported in enemy lines to entangle everyone, or all archer 100% crit army. But on other hand neoka have many kids with int related bonuses so it`s a gamble
Bye Rina! Sorry you had to go!

Hello, Neoka! Hopefully you'll have fun with her! Don't forget you have to get the Tree's permission to have kids with her!

Quote:
Originally Posted by Fatt_Shade View Post
Orcelyn would be also interesting if orcs werent so inferior compared to their CW edition cousins
You know I've been toying with the Shaman's Dancing Axes right now. I have a test build where it resurrects Orc allies, then heals allies with the remaining energy, and then damages the remaining enemies with the last bit of energy, but I can't get it to damage the remaining enemies properly (it's either too much or too little and I can't quite figure out how the Attack damage library works). Anyway, that's just an experiment, I want something to happen with the extra energy from the Dancing Axes attack, but I haven't figured out a good solution, yet.

Got any Orc improvement ideas (without adding CW adrenaline)? I was thinking of having the Healing Totem dispel bad spells on your units and might increase the radius +1. The Death Totem I might increase the radius +1 as well and maybe it should do something else.

Hmmm... what to do with those Orcs!

Quote:
Originally Posted by Fatt_Shade View Post
But any way this is great mod, and many interesting ideas and solutions.
Thanks! Glad you're enjoying it!

Quote:
Originally Posted by Fatt_Shade View Post
Still w8ing on some idea for kid with tower lowering stats ( i just tried to suppress dwarf hammer and got my ass handed to me
Yah, I need to think more about the Towers...

Yep, suppressing items in general is a lot tougher and the Tower's spells are attuned to their allies and you, the enemy! I was actually thinking if I could do the same thing for enemy heroes - hmmm...

I've got Diana now (I basically go in wife order when I play: Rina -> Feanora -> Mirabella -> Gerda -> Orcelyn -> Diana -> Neoka -> Xeona) and just started getting a couple of kills (no kids, yet). Once I get 4 kids then I switch to the next wife so that I can double check the children and make sure their bonuses work, etc. I got Royal Thorns in the game (I rarely see them) and so I'm going to have fun with them and Diana gives bonuses to all Thorns (as well as other units including Dragonflies, Sprites / Fairies, Dryads, Unicorns, and Ents) and goes well with Neoka since Sprites, Lake Fairies, Dryads, and Ents get bonuses from her, too!

Okay, back to playing...

/C\/C\
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