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Old 10-26-2011, 06:11 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Join Date: Dec 2007
Posts: 939
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The high polyon models may work with the game (although it wasn't programmed to necessarly do so). The difference will get clear, if you have lots of that models in one scene.

But your statement, that large textures have a bigger impact than more polygons, is generally correct.
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