Quote:
Originally Posted by harryRIEDL
praise the lord  hopefully getting rid of of a load of dodgy AI behavior and making it a harder fight
|
AI has been object of ridicule since I remember, and the original developer team never addressed the issue satisfactorily. The AI still 'enjoys' many supernatural attributes - never overheats, never blackouts, has no structural limits I know of (meaning it can pull +/- 10G), no 'blind spots', hardly ever bleeds energy in violent maneuvers, can see through clouds and so on.
I guess it was just a cheap way of making the AI more 'challenging' but an unfair challenge is just frustrating and kills much of the fun. I sincerely hope Daidalos Team will address at least some of these faults.