Well here are a couple observations on the last set of DLLs. I will try these new ones to see what else I can find.
Running in SLI Alternate Frame Mode makes Cloud reflections off the water shift back and forth.
Also when first loading into the game the water turns white for a few seconds then it goes back to perfect mode.
Running Single Card with 169.28 drivers sometimes causes a strange black shadow/reflection in the water. It looks like one of those funeral fires but just the reflection in the water.
Also as someone else mentioned in the 4.09b feedback thread confirmed a flashing light blue on the textures. Its pretty consistant as well.
Here are my specs
EVGA nForce680i SLI Intel Core 2 Duo E6600 @ 3.2Gig DDR800 2 Nvidia 8800 GT 512 in SLI SB Audigy2zs HOTAS COUGAR Evenstrain 0053 TIR4
LandGeo=3
Perfect Water=2
Special Effects=2
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