Quote:
Originally Posted by SYN_Repent
weve had all these things before in other sims, none of them are special, is FSAA special? its a basic essential surely, any flight sim is the competitor, no matter the era, ww2 is my thing but as the current ww1 flight sim is better imo im playing that, if there was a korean air war sim and it was better than the others, i would play that.
so for the competitors to squirm, it has to be extraordinary, lights in wings?!.....come on.....surely your hopes are higher than that, a flyable do17??, thats not gonna have anyone quaking in there boots is it??
im not even gonna guess, but i do hope its something special, perhaps luthier regrets saying it now, because its been built up a lot, and you know what happens when expectations get high, usually a big let down, so yer.....thinking about it, maybe it will be that outstanding feature of lights in wings..........
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Well I kind of agree with you, but not to have FSAA in a game released in 2011 would make it real special when they do manage to get their collective heads around basic coding. You also have to take into consideration that what Luthier thinks is special might not be the case for us, for example Luthier was excited about the AI pre release, he thought it was fantastic how he could sneak up on a formation of Italian fighters and shoot them all down with no reaction from any of them, this was a special moment for Luthier, to us it was just appalling AI.