Hey guys,
I was playing on ATAG and recording dogfights for a friend for isntructional purposes when this dogfight occured. Due to some nice lag, which can be seen on the video, I ended up in front of my target isnted of behind, however is clearly shows waht happens when a ME 109 tries to turn like a SPitfire

.
Ignore the voices, these guys played Red Orchestra 2.
I would be glad if these mini lags in multiplayer would be fixed. They can be fatal as seen in this video.