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Old 09-15-2011, 02:07 AM
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Catseye Catseye is offline
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Quote:
Originally Posted by 41Sqn_Stormcrow View Post
With all respect but just downloading free files won't help anything. Please think about what is really required for sound design in a flight sim. You quickly will come to the conclusion that it is not as simple as that.
Not saying download free files.
I said that there were samples everywhere, some free most copyright.
I'm referring to professional recordings that are available to the broadcast industry as sound effects. I'm also aware of the binaural sound thingy that was discussed quite deeply in IL2 and difficulties in just popping in pre-recorded sounds that would not be compatible for the affect required. If sounds are to be digitized then a good place to start would be to listen to professional sound files and emulate it as close as possible.

What I'm saying is: I really love the IL2 series. I think COD is fantastic. But I'm really frustrated by the apparent difficulty in reproducing a sound that is so distinct and identifyable after all these years within IL2 and now in COD. I'm of the opinion that not enough time was spent in the sound area or perhaps left until last. I support them in their efforts. Having spent many years in IT and project management I am fully aware of the complexities involved in bringing home a finished product - a deliverable. I would truly hope that a committment to an accurate aircraft sound would be one of the deliverables. Some assurance that they are working on trying to get them right would be a great help. Regardless, if they don't get it right this time round there will be lots of comments and a desire by many to switch to third party sounds. Surely the devs can master this?

Hope this makes sense.
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