Quote:
Originally Posted by adonys
The propeller pitch in Bf 109-4B is manual (like in can be manipulated with prop pitch down/up key controls), even though there's no visible prop pitch lever. Also (and is probably related) the prop pitch is not automatically changing values, no matter what you're doing with the throttle.
Probably the same in BF 109-4 too.
The Radio Comm is still not working!!!
PS: sorry Blackdog_kt, but this is the biggest problem this game has at this moment, as it kills any with-firendly-AI playing possibility, thereby completely killing the singleplayer gameplay.
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Oh it sure is a problem, i don't disagree. I'm just saying if they told us "i'll fix this thing now and that thing later" then "this" is what we should be testing because "that" is clearly not worked on yet. It's just the difference between a beta test report and a general bug report/wishlist and this one is a beta test report thread, Insuber's sticky thread is the general one
As for the 109, i can confirm your findings: it seems that auto prop pitch is not enabled yet (and the manual controls are still reversed).
Like others have said the pitch controls are not on the panel anymore, it's a small rocker switch on the side of the throttle's handle that the pilot activated with his thumb. If you change pitch and look at the throttle lever you can clearly see it moving
Two more issues i can confirm in the E-4, side window opening the wrong way and the click spot is slightly misplace, plus the sight dimmer is transparent and not really dimming anything
I can also confirm the Tiger Moth crash issue. I had a user made mission saved that demonstrates how to use searchlights, i wanted to see how the new graphics work at night with some searchlights so i fired that one up. That mission is just an airstart with a Tiger Moth near an airfield with some searchlights. Well, as soon as i spawned and a few seconds passed i got a launcher crash.
Another issue i can confirm is the graphical glitches on parts of the panel when there is a wounded effect. Easiest way to reproduce this is just push some negative G to red out, some parts of the panel show flashing black shadows. I saw this in the E-4, i haven't tested if it happens in other aircraft/cockpits too.
Also, the sound cut out during abrupt throttle changes is there in the merlin engined fighters but i'm not entirely sure it's a bug. It could just be a momentary choking of the engine due to abrupt throttle changes.
Keep it coming folks. The beta patch is a nice enough improvement to keep us all busy, so let's collect all the bugs and leave them some time to fix them properly before it goes live. The way the game is now, i have no problem flying it in its current state for quite some time, so i wouldn't mind at all if they take another couple of weeks to fix everything we manage to find before it goes live.
Finally, anyone tested any other bombers? I tested the Blenheim and now you can drop bombs from the bombardier's seat by pressing your joystick buttons (we don't have to click on the in-cockpit bomb release buttons anymore), it handles easier on the ground (revised ground physics) and the bombsight works correctly, just like the patch notes said.
I would test the 88 but the gyrocompass is not part of the bugfixes for this patch so i can't engage the heading hold autopilot. So, i have two questions?
a) Did anyone test the new Lofte bombsight functions in the He111?
b) What about the new autopilot mode mentioned in the patch notes? Does anyone know how it works? Is it for use with the Lorenz and other blind-flying/radio navigation systems?
I'll definitely test these out for myself as well, probably today, but if someone has already done so and is willing to tell me if it works or even give us a brief description in another thread specifically for these questions, it's by all means welcome.