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Old 08-31-2011, 10:38 PM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by bw_wolverine View Post
Question:

I'm not sure, but I think I might have been accused by someone of vulching. I wasn't sure I understood so I didn't say anything.

Flying a Spitfire, I was tailing a flight of bombers heading to France. I spotted some fighters going in so I gave chase. Once turned out to be a second Spitfire chasing a 109 that was attacking the bombers. I moved in to provide wingman support in case of any other 109s in getting the drop in.

While chasing the battle, the other Spitfire must have taken some fire because it was giving off smoke (or possibly he nosed down too hard, not sure now). Now the 109 had taken some hits and wasn't doing so well either. During the chase at this point my maneuvers brought my signs into a perfect shot so I squeezed half a second of rounds, thinking it would help. The fight continued a little and the other guy got the kill.

Flying back to England, I was tailing as escort since I had assumed that his Spit was damaged in some way. Somewhere along this journey someone on Red chatted 'nice vulch'. Since I have no way of knowing if it was the pilot in question, I was left wondering if I was the one being accused.

I don't want to do wrong things here. I also would have kicked myself if I'd not taken the shot and the 109 had managed to turn the battle around and shot down the Spitfire (and me potentially). I'm not flying to 'steal kills', but rather to make sure as many virtual RAF pilots come home at the end of the mission.

What's the server admin take on this?
Hi wolverine,

There will never be rules on our server. War is hell

Team killing is about the only rule, but I'm pretty sure most people know that's kind of an unwritten rule in the 1st place - accidents obviously happen as well, but I've yet to see someone join just to shoot at friendlies the whole time. Hopefully, that sort of non-sense will never happen.

But the main deterrent from vulching is that most of the "common/closer" airfields will be stacked and packed with AAA. A guy coming in for a vulch (which by all means is allowed) may get a kill from someone on the ground, but he'll also be sticking out like a sore thumb from all the flak and radar. Many times (in my own testing) I was only able to stay close to the common fields for less than a minute without some sort of devastating damage. So while a vulcher might be able to get a few strafing passes in, he/she usually will pay the ultimate sacrifice for it in the end. Don't forget, there's always further airfields to take off from as well.

As far as the stats go in IL2COD, it is one of the best things I've ever seem in an online sim. There's no more kill stealing like in '46 by some person putting a few rounds into a burning plane that another pilot took all the work to get. Now your points and k/d% are all factored in by how much each individual pilot damaged that opponent's aircraft. Even the AAA get recognition now!

While I still do witness the occasional shoulder shooting, I've also witnessed much more teamwork (going after bombers - for instance) where a pair will both BnZ the same bomber and move on to the next. That's how it's supposed to be!!! Personally even though the stats are very limited (minus stillborn's excellent work), that's one of the best things ever implemented into the game for online play IMO.

So basically, don't worry about it

Tempers will always occasionally flare online, but with everyone allowed to have a say in chat, usually this allows the server to admin itself as far as chivalry is concerned. But again, that's totally up to the person flying and is entirely their decision.

Edit: And chute killing, well, that's just a huge waste of ammo
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