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Old 08-30-2011, 06:33 PM
Blackdog_kt Blackdog_kt is offline
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Ok, this is the third similar thread so far. With regards to RoF, it had a lot of similar difficulties during its early days.

The difference is that people expected less of them as an upstart company and gave them more leeway and more benefit of doubt, whereas MG was seen as the already accomplished studio and perfection was expected right out of the door. It's somewhat reasonable, but at the same time it's double standards when comparisons are made only on the matter of feedback and state of the products at completely different times in their life. If we want to be accurate, let's talk comparisons with a 5-month old RoF.

I think both sims faced/face similar problems that they go about dealing with in a different way and tell you what, i'm very happy that CoD is neither IL2 with a new lipstick nor RoF. Of course opinions will vary and others will not share mine, but for what it's worth that's what mine is.

In any case, like i've said before, people tend to be more critical towards MG and this is not something new that appeared due to the sketchy CoD release, it has always been like that just with different things being debated.

RoF is good at what it does and it still has its limitations like any piece of software. I doubt you'll see a lot of threads rampantly defacing the enjoyable portions of the sim on their official forums though, just for the fact that it can't load more than a couple of hundred objects in a mission without crashing, or the fact that most of the guns have similar ballistics to each other regardless of model, something that here would most probably cause an avalanche of torches and pitchforks.

On one hand you got a sim with almost identical guns for all aircraft, on the other one you got a sim with customizable loadouts, yet people will rather take offence to the latter one because it needs a bit of fumbling around (a whole half a dozen exhausting clicks or so) to create a custom belt

The other reason this goes on here is because it's tolerated by the people who run the forum, and by that i don't mean the moderators. I mean the ones who own and host the forum. I bet that if the RoF boards had three dedicated threads per week or daily posts in every imaginable unrelated thread popping up and highlighting the bad points of their sim with religious predictability, they wouldn't last long and neither would the persons posting them.

And since its clear that some things go hand in hand together, maybe it's time to choose what kind of "package" we want. There's a 109E-4 coming for free in the next patch. If people want to pay extra for it (and please don't give me the "yes, but RoF works" excuse, because they were selling individual aircraft way before it actually worked that well) and have the mods locking every thread similar to this, now is the time to speak up.

Or we can all enjoy a bit more leeway in what can be said on this board and get a few freebies, at the cost of the developers communicating to us only when they have something tangible to show.


Finally, a few words about such posts in general. I'm copying this straight from another thread:

We just got an update and if we read it carefully, we'll see that they post updates when something is either ready or in a good enough condition to show.

The way it goes is:

1) A few words about what is being worked on, maybe a picture or video of it, along with an approximate timeline.
2) Developers working on the stated items.
3) When a feature is in a good enough condition to show, another update with a short description about the next thing to work on, maybe a few screenshots or a video.

etc...

It's pretty clear that they are watching our feedback, taking steps to correct what needs fixing and providing updates in the way mentioned above: the updates keep coming, they are just not regular in the sense of "every X day of the week/month" because the amount of time needed to complete each patch is not the same each time.

Where i'm going with this is that no matter how good the intentions of the thread starter might be, these threads invariably end up serving no real purpose apart from giving the forum members stuff to argue about between updates, increase the moderators's workload and fill up my mailboxes (both PMs and email from the automated mails about reported posts) with messages from people reporting each other's posts.

Since this thread is no longer relevant (we got what the thread asked for) i'm moving it to the pilot's lounge. It's pretty much clear by now that updates follow a pattern "of show things when ready and not before" and yet they do come and the sim is being worked on, so i'm thinking about moving all such threads from now on to the pilot's lounge after the first few pages have filled up.

I'm not going to stop anyone from speaking their mind, but having 2-3 threads about the same thing cluttering the front page every 2nd-3rd week after the last development update is counter-productive in more ways than one (eg, why not keep these questions in one thread in the first place?)

This is not punishment, it's just for streamlining the forum's readability so that we can all find the useful stuff faster and not have to wade through numerous threads dealing with the exact same subject matter.
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