An armor to edit could be: Scale armor, used for a set but the item alone sucks, sun cloak and light armor.
To apply the effect of reducing the enemy resistances, here's a template that you can use to insert into your items, just changing the % 4, 2 ,1 etc
Notice "belligerent=enemy" means the enemy gets the negative effect.
Code:
fight {
{
filter {
belligerent=enemy
}
pbonus=
dbonus=
rbonus=physical,0,-4,0,-100,0,0
attack_on=
attack_off=
}
{
filter {
belligerent=enemy
}
pbonus=
dbonus=
rbonus=magic,0,-4,0,-100,0,0
attack_on=
attack_off=
}
{
filter {
belligerent=enemy
}
pbonus=
dbonus=
rbonus=fire,0,-4,0,-100,0,0
attack_on=
attack_off=
}
{
filter {
belligerent=enemy
}
pbonus=
dbonus=
rbonus=poison,0,-4,0,-100,0,0
attack_on=
attack_off=
}
{
filter {
belligerent=enemy
}
pbonus=
dbonus=
rbonus=astral,0,-4,0,-100,0,0
attack_on=
attack_off=
}