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Old 12-28-2007, 02:51 PM
Thunderbolt56 Thunderbolt56 is offline
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Join Date: Oct 2007
Location: Daytona Beach, FL
Posts: 398
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Quote:
Originally Posted by uf_josse View Post
Hi all
...Over and out for me.
WTF?! Kinda off-the-wall innit?

Anyway, regarding the online/offline polls/percentages discussion. I still think people are individuals and make their own decisions, but the cold, hard truth is that technology continues to advance and the information age makes it easier and easier everyday to access the WWW.

Many years ago, simply getting online (by dial-up of course because that was the ONLY way) was a novelty that took an inordinate amount of time to simply traverse a few pages. Games added online functionality as an afterthought. These days, the multiplayer community is the future of gaming...not just PC gaming but console as well. Even the slowest dial-up connections are fast enough to accommodate most games (flight-sims are the exception to this) and the cost is negligible comparatively. Games and entire genre are being developed for the multiplayer crowd and that is the future.

Some people didn't think cell phones or even television would be successful when introduced and stuck their head in the sand hoping it would just go away.

IMO, the people that purchase this flight-sim represent one of two categories.

1. They purchase it with the knowledge that they wish to go online and play it with/against other humans at some point.

2. They don't really know what it is, or how complex it might be or are really looking for something more like a Crimson Skies arcade air shooter.

Regardless of which category is larger (which I'd still say is cat 1) most all responsible developers are writing their code for the first category anyway and they do it because they are the ones that will spend the most time with it, pushing its limitations, finding bugs and speaking out...in praise or in criticism.

That is the future...and it started a few years ago.


@ billfish, K2...lmao...nice nick.


TB