Quote:
Originally Posted by Pershing
How about little improvement of ships's damage model (cariers, battleships, destroers)? I've noticed that, for example, aircraft carrier (HMS Illustrious) after taking SC1000 becoming on smoke, bringing down by the striken side, BUT 100% of it's AA guns still working fine! Though we know that historically in most cases AA firepower was significantly decreased after taking bombs/torpedoes/large-caliber shells hits.
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I'd love to see a suppression script (eg. simulating the wounding or killing of AA crew and a delay while new crewmembers replace the gunners).
I love what ZloyPetruskO did with the ground based AA (although it could do with a bit of work - especially regarding night combat).