Quote:
Originally Posted by LoBiSoMeM
Nothing today compares to CloD. People are lazy, people don't explore all the content in CloD and talk a lot of nonsense, like a bunch of console players.
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That's a harsh generalization. People aren't necessarily lazy, although some are I admit, but others would love to see the features you mentioned.
The problem is that they don't know how to see them or that they are not inclined to find out because it either takes too much time or is too complicated.
The presentation is what is lazy here and always has been with the Il-2 series.
If you're going to pack a game full of features then you should present them in a meaningful way otherwise how can you expect the user to figure it our for themselves?
How do you seriously expect every user to be able to code their own missions and campaigns when some of them struggle with the basics of computer knowledge?
This is not an Ikea TV cabinet, it's a combat flight simulator.