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Old 05-25-2011, 02:44 AM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by 41Sqn_Stormcrow View Post
Doing some tests I have the impression that the current process for 109 prop pitch as implemented is:

Set prop pitch (taking too much time)
then prop pitch slowly sets in.

My guess is that by accident the prop pitch angle rate was mirrored to the clock that is: setting it to a certain position now takes as much as realizing that amount of delta prop pitch. Thus the realization of a certain prop pitch takes more time than it should. Setting it should be much quicker, realization should be like it had been but working in parallel. It should start moving the blades the moment I change prop pitch. But whereas I have very quickly the prop pitch clock set to where I want it the real prop pitch will lag behind like it did before patch.

Anyone sharing this observation?
I'm getting the same RPMs as before the patch for each combination of power/airspeed/prop pitch, it just takes much longer to change the pitch.

I think the clock is not for selecting a desired setting to which the prop will catch up, to me it seems the clock just tells you what the actual setting is currently. At least that's the way it works on my end.

Kurfurst's recommendations are good. Adding a feathering lock and making the pitch change match a historically correct rate of degrees of pitch change per second, along with correcting the reversal of the controls, would pretty much fix it once and for all.
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