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Just imagine CloD with WoP map
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05-24-2011, 10:33 PM
Ali Fish
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thanks. BTW the trees are too dark when down low on the hi poly models
and i think thats what the low poly tree colour model is based on. but i know what i prefer. also isnt it amazing that by changing one colour it allows our eyes to not be affected by the cosmic green goulash.. its about balancing the scene really not so much any individuall texture. and the trees have just worked a treat in that respect. i believe it all needs an extra shader to really work properly.
Ali Fish