Quote:
Originally Posted by choctaw111
I figured I would run a test to see how my system performed. Somehow Mazex seems to know how to squeeze that little bit of extra speed out of his rig.
All of my tests are running at 1920x1200 resolution, 16xAF, 16XQAA, water=4, forest=3 and 3dgunners=1. For the record I play using water=3. My rig just doesn't like water=4 but I did the tests with it anyway. Oh, and my driver is 158.22. I found that for now, it works best.
For the Black Death I got Min.29 Max.109 Avg.73.736
For Kamikaze I got Min.27 Max.239 Avg.71.884
I also used ProcessAffinityMask=2 which only uses the second core I believe. Even having a four core system, Il2 seems to run best using only Core#2 for some reason. If there is a way to somehow optimize this quad core system I am all ears.
My system specs:
QX6700 Quad Core @ 3.22GHz
Asus Striker Extreme Mobo
8800GTX SLi
X-Fi Xtreme Audio
280GB Raptor HD RAID0
370GB Storage
24" Widescreen
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Well, our scores are very similar, but you are using 1920x1200 while I'm only running at 1280x1024 (got a 19'' monitor). If I would run it at 1920x1200 my scores whould drop quite a bit I guess. Rightfully so, as you are running your 8800GTX's in SLI. Considering IL2 only uses one core I guess your extra two cores makes no real difference - and the clock difference between 3.0 and 3.22 does not matter either as It´s not the CPU that's the bottleneck.
Regarding parameters you mention that I haven't: I'm using 3Dgunners=1 and ProcessAffinityMask=2 too - but forest=2 (not that it matters on Kamikaze

)
Regarding tuning for using multiple cores: "It's tough to learn an old horse to sit" as we say here in Sweden. I guess a complete rewrite of the core logic in the renedering engine would be required for that.
Anyway, I guess that our experience is rather similar
EDIT - thinking of buying a new monitor as that's the only part of my system that feels a bit "out of scope". I haven't tried IL2 on a widescreen monitor - is it a lot better? Even though I'm using TrackIR 4 I'm feeling that it would be nice to have that widescreen view... What about that widescreen monitor when you play old games that only support 4:3 resolutions? Does it crop the image in the right and left end and keep it sharp or do some zoom/stretch thingy that makes the image blurry and distorted etc?