View Single Post
  #9  
Old 05-20-2011, 01:53 AM
Blackdog_kt Blackdog_kt is offline
Approved Member
 
Join Date: Jan 2008
Posts: 2,715
Default

Quote:
Originally Posted by samich View Post
all that link says is that in some planes using particularly bombsights, such as the nordon sight the bomber would take control of the plane and use the bombsight to control the autopilot. We dont have a nordon bombsight in cod and no pilots in any of the german planes or the current british planes were using a system even remotely like that..

also, i didn't say there was a problem with flak knocking a plane around but in real life that can be corrected for by a pilot while the bombadier does his job, he doesn't have to re trim the entire plane and re center it while trying to use the bombsight as well because that is an impossible task.

its almost like you were trying to sound like an idiot in that post
Actually the German bombers behaved almost identical to the US ones and even their bombsights were functioning on a similar principle (gyrostabilization).

I know it might be hard to break old habbits but yes, in the Luftwaffe and USAAF the bombardier was flying the plane through the bomb run via an autopilot.

Implementing a "level AI switch" (because that's what level stab actually is) is a step back. Just give us an improved level stab where you guide the AI pilot through key commands and the aircraft still shakes from flak and the pilot makes errors of 1-2 degrees, etc, to make it work like it actually did for the bombers that didn't have autopilots or automatic sights.

Up until late in the war, the RAF bomber command was sending thousands of crews against targets at night and the most precise method of control was the bombardier talking to the pilot on the intercom "left, left, steady, to the right a bit, steady,steady.....bombs away". And that's why until electronic systems and pathfinders were implemented, they were missing entire cities by as much as 10-20 miles.

In a similar fashion, until the US 8th AF got to grips with the real issues facing a daylight bomber raid, organized tactics and learned how to work with the advanced systems they had, they initially didn't score greatly.


Bombers in WWII used to miss and miss a lot and often. If people want a relaxed difficulty option with the old level-stab i'm fine with it, more options is always better for everyone. As long as it remains an option that full switch servers can turn off.

By the way, has anyone tried turning off realistic bombing in the difficulty settings and trying the level stab? Maybe they have already implemented it this way.
Reply With Quote