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Old 05-17-2011, 01:41 PM
nearmiss nearmiss is offline
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Join Date: Dec 2007
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Question

Artillery fire has always required a clear line of sight to fire on targets and the distance is very short (Gun to target). By that I mean if you were 200 yards from a target you must have line of sight to the target, and if a little hill is in the way you cannot shoot over the hill and hit the target.

In other words... artillery in IL2 can be described as cannons shooting like rifles. If you can't see it you can't shoot it.

Often, I used Flak guns. They were designed to shoot up, when the shells came down they exploded. So, I used them often to create the effect of artillery.

I don't know it it's possible in IL2, because someone on the development team long ago mentioned it wasn't possible. ---- Is it possible to have artillery that shoots like real world artillery from great distances. Artillery rounds should follow a defined arc path and shoot over hills, through trees and stuff to hit targets. It has always been an immersion killer to have enemy artillery within sight of the air base they were blasting.

Real world of battle, Artillery has always been way behind front lines. IL2 artillery has always had to be placed right in the thick of battle to work. Therefore, for the most part artillery was just used to create some effects of explosions and such.

Last edited by nearmiss; 05-17-2011 at 01:44 PM.