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Old 05-10-2011, 07:37 PM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by whatnot View Post
What's the deal with MP? Haven't tried that myself but was planning next weekend..
There are some real issues that need fixing but most of it is a combination of the patching process resulting in a lot of different versions of the sim and mission builders not having fully gotten to grips yet with the new capabilities (scripting, etc), so most servers run with a somewhat low attendance and very similar missions.

Mainly it's the fact that people are running all kinds of different versions because they give a better performance for their specific PC configuration (the last official patch, the 1st beta patch since, or the 2nd beta patch) and then join a server without making sure to match the versions.

The beta patches are unsigned and as such, completely unrecognized by Steam. This makes it possible to join a server running version X with a client running version Z, something that the developers advised about and warned that it would cause problems despite being able to connect.

I tried this just for testing and to confirm it. I joined the Syndicate server a couple of times when i was running a version similar to theirs, no problems whatsoever. Then i upgraded to the 2nd beta patch that made the game completely playable for me and tried to re-join the server: instant bug upon spawning, my aircraft controls were bugged and it was floating in mid-air.

However, this is not the game's fault, no game that i know of can handle multiplayer sessions between different versions. I guess that once the performance optimizations are complete we'll only be getting official patches, we will end up with "streamlined"/similar installations to a common standard and things will start picking up. Until then everyone is running the version that gives the most playable FPS on their system.
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