and what I don't get, in this case, is that the devs (the real devs) shouldn't have been aware of this and tried to counter it. Maybe some asymmetrical dihedral in the wings, or trim tabs pre-set (mechanically) to some value.
I did fly model airplanes for some time and the standard solution for counteracting engine torque there was to mount the engine slightly off-center in an angle. I had an easymode-to-fly standard motorplane trainer and bought a very strong engine for it, waaaay overmotorizing the plane. Nevetheless, the building instructions recommended mounting the engine about 3° off-center and that worked quite well, actually.
And right now, I can't see why that shouldn't be possible for real airplanes.
That said, theory aside, there's got to be some way to counter that engine torque, inherently. And there's got to have been some dev at Hawker to realize this.
Therefore, I still consider current engine torque too strong