Agreed, total BS.
The majority of players play offline. they need AI planes to fight against. If you make a 109 do 12 consecutive rolls at the rate of an F16 it certainly is hard to shoott down, but do you seriously think that is the point?! I'll make an FPS game where your targets do backflips and run at 60 mph while they vibrate in rainbow colors. Hard to shoot down? yes. Fun? no. Realistic (the point of a simulator, you know)? hell no.
And what a pathetic excuse: "it's too hard to make an AI that is challenging while subject to the same FM and physics." LOL....LOL!
Man, fire up good old BoB2 WoV and then we can talk.
|