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Old 10-21-2007, 12:03 AM
Brain32 Brain32 is offline
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Join Date: Oct 2007
Location: Zagreb, Croatia
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How long was your dogfight or any continuous fight with actual humans on a server full switch ( the rest wont count too much arcadish that need fatigue settings).. Just by curiosity?
Longest flight was 1h 55min(P47D), but it goes over 1h often enough, as for the dogfight or better said "dogfight" 99% of them in my case lasts well under one minute, when it becomes dirty(after opponent makes 20 +/-5G manouvers ) I go away, that's just my "flying" style it doesen't matter how many "lives" I have to use
However that is not the max I see around, yes even in "serious" online events, many people just pull insane amount's of sustained high G loads or repeat even greater G loads during extended period of time.
Also I don't think virtual pilot should be a sitting duck after 1h of normal flight(or even much more), but now you have people that start their fights like RedBull races, 6G turn for opening, then 5G turn for first defensive, then ride the grayout at ~4G for a while, then apply some negative, then pull 5 again, I mean WTF this is not LockOn.
AFAIK average person can endure 5G's before G-LOC, I think this is well modelled in game(IL2) considering that theese are not modern jet fighter pilots in fancy G-suits, however although il2 has effect of continuos G-pulling via somewhat easier G-LOC if you recently G-LOC-ed(really hurts the tongue doesn't it ) wich was a great feature when il2 came out I think it needs a small upgrade
Mind you I don't expect wonders from that feature, just a bit extra effects to tone down the rollercoaster effect you can see both online and offline(ok that's about AI but nevertheless...)
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