Actually we can pretty much think that when IL-2 Sturmovik was released back in 2000-and-none it probably received some pepper. I also strangely read a review stating that forests and buildings were causes of major FPS drops if you didn't tinker with the game settings correctly. This was 2001!
I am actually more interested in Il-2 CloD as a game-engine rather than a Battle of Britain sim. The potential that lies within here just needs some proper management and someone to point out the course for them. I honestly think that Oleg would be the right guy for it (knows the team, their history and what can and cannot be accomplished). I hope he is still there as a consultor, helping them out on occasion.
Either way, I'm in for the long run!
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