I know about archer units, i`m only saying that it should be specified in abilities/items what you get form them. Because there 3 types of range units : armed with bows (bowman , elf, hunter, skeleton) , projectile (goblins, catapult, cyclop) , beholders i dont even know wtf they are doing in this category. And then there are items that give bonuss for range dmg units, and every item give bonus to different type of dmg, but in description only saya Archer bonus.
Ok for spider there`s item for morale and 100% crit. Question here is this : wtf item gives morale if you already have 100% crit with it ? Bonus 10% stats for 1-2 lvl spiders is nothing and item give +9 att/def. So why is there morale bonus at all ?
There`s skill for +1morale all races, and +2 to animals/dragons. I only ask why didnt they include spiders and trolls in here somewhere.
For using doom to make crit with trolls not much of an option for warrior/shrek team. It takes 3lvl chaos magic (to make it at least bit usefull to huge stacks of 4th lvl`s enemy) and i almost always have better spell to cast instead to waste spell turn on giving doom to only 1 unit.
I agree with phoenix/chaos dragon plan, but i feel like such pussy hiding behind my imaginary (summoned) units

I`m more of warrior-kill 95% of enemy in first turn and then pick up chests and such, or mage-attack with all you have units/spells/summons and then revive dead.
I wish in new patch (if it ever come out onslaught skill would be fixed, and more importantly to developers ot give runic ability to some other units also, not just rune mage which need nerf with it anyway 20 might runes*10% bonus to destruction +240% bonus dmg ??? 20mind runes*7% to revive=280% WTF??? Where did these ppl learn their math ?).
Something around 3-5% bonus to talents would be nice to add to more units like : inqusitors resurrect, fire/poison/magic arrows more dmg with might runes or any other idea that will utilize other units to get bonus from runes in reserve, not just 1 unit in all game
And since this is solo unit run tread, did any1 tried that discussioned Ancient vampire run for 14 battles end game ?