Quote:
Originally Posted by Fatt_Shade
OK how`s this as an idea for healing your Shrek team ?
Instead of BD take Shaman. He`ll almost always be enraged because of Thirst for glory and have Magic axes on disposal, casting totems to suport your mele team, and kill alott of enemy (they wont be able to attack them behind your mele Shrek team. For Mage -25% leadership will mean much to recruit them, and +50 HP will make them great substitute for Sacrifice (Sacrifice them for some of Shrek units, them spend adrenaline to remove +50 hP and revive them with Rune mages/or turn back time).
+ they will have nice morale thx to commander from Ogres.
This way no need for spending runes on Voice of Dragon. I know ppl like BD for -1 inititative to enemy, and burning, and all that . . . but in Shrek movie there isnt Dragon without Donkey - Shaman is Donkey (or next closest thing 
Or kick Rune mages and go 3 mele, BD and Shaman (radical idea, but might be doable).
On side note, how does Blood shaman effect Chieftans 3 ability Earth blades ? It`s not explained how does it work ?
I`m not big fan of 5th lvl because i have bad luck with them, and availability in almost all my games, last time i wanted to got Shrek and got 0 Chieftans, 9 Ogres and 12 Trolls in all game, not much of Shrek team 
When i try to build heavy Dwarf team, there`s no Hamer for -15% leadership for Giants, if i want to go all dragon army, there`s no Hearth of dragon etc. 5th lvl`s are great units, but i just have bad luck with them
Never used Geyser ? What you do when there are 7+ stackes of enemy  before you get Black hole/Death star.
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Shaman are ok, but not good enough. Sacrifice is horribly inefficient unless I have ghost armor and other astral resistance items. Shaman work best with... black dragons and other level 5s

Since shaman can afford mass healing to all of them, but sadly not often enough.
However, shaman are too weak in a fight, whereas in the shrek team, most of the giants can hold their own and deal consistent damage since they are relatively hard to kill.
Shrek team does not work well with the Mage class, as counter-attack is vital and you need leadership for raw firepower.
My shrek team does not have voice of the dragon if I remember correctly. Black dragons act more like an interdictor instead of a real damager (even though ultimately they did the most damage by the end game because I got the giants later than the black dragon).
I mean, it already has a fairly easy time going through the game. I do agree, shaman are probably closest to the donkey.
To be honest, I could probably dump the orc chieftain, as he is borderline the least useful of the three giants. Although I believe he does give the Ogre morale boosts.
I think orc chieftain's special "hit everything around me" attack is pretty crappy even with blood shaman.
I usually just divide and conquer against large number of stacks of enemies. With the Shrek team in particular and counter attack, I am better off buffing my giants, letting at least one of them get into the fray so they can smash, and counter attack quite a few times. Or I de-buff the strongest enemy and smash him up.
It is pretty rare where all 7+ stacks are truly equally dangerous to everyone in the field.
Last time I used a Mage, I didn't have black hole or death star until after scrounger (stupid quasi speed runs) Probably could have used geyser, but I managed to do without.
I forgot how I beat Scrounger with the Shrek team Warrior class, but I would imagine it was fairly heavy reliance on phantom to revive my giants.
In my slower runs with the Mage, Scrounger was much easier with a buffed up Black Hole.