What I dislike...
1. Gunners that can hit a bulleye at 500m when the plane is pulling 5g turns;
2. The relative simple damage models (I know CPU were slower back then);
3. Possibility for a player to perform multiple action vias a HOTAS (i.e. raise gear, trim plame, increase throttle, activate nav lights, etc. all at the same time (or way faster than a pilot really could));
4. Overdone red outs;
5. The way objects are render as far as distance is concerned (i think the proper term is LOD?); and
6. Relative size of ground object.
Overhall I love il2... and know that SoW will be even better... even if it turns out to be a more efficient version of iL2 with better graphics... i'll would still buy it...
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