For the sim side of things I'm dreaming of missions with carrier take offs, navigate to the objective, complete the objective then navigate yourself back to the carrier and land.
I would absolutely love a pacific theater game but along with that I don't think that it is to hard to imagine that the scenery for some missions will be very repetitive. To make carrier take offs and landings a feasible part of the game and keep non combat time flying interesting I think adding some kind of map interface, in replacement to the map "radar", where you have to keep track of your position by paying attention to your speed and heading would be amazing and add an incredible level of immersion.
Think of how satisfying navigating your bullet riddled wildcat or hell diver back to the moving carrier would be after destroying a flight of zeros or dive bombing an enemy carrier while in a race against having to ditch or bail out.
Of course this is all predicated on having missions with take off and landing to begin with.
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