
03-21-2011, 08:14 PM
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Approved Member
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Join Date: Nov 2009
Posts: 493
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Quote:
Originally Posted by Heliocon
I never said it wasnt going to be. But you would know that if you could read....
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And that's where I stopped paying attention. Heliocon, you've got to be one of the rudest posters I have seen round here.
dx11 will make the game look better, but with a significant performance hit. You think fully implemented tesselation effects wouldn't reduce th gwme to a slideshow on 95% of people's rigs? This market share you talk of is deceptive. It may be around 30% for people with dx11 capable cards, but how many run games well, hell, how many games actually use it? Quality of frame rates and number of titles would be a better indicator of market share.
Quote:
Originally Posted by David Hayward
I haven't missed the point. He thinks that not implementing DX11 will make CoD so soul-crushingly disappointing that it will reach back in time and also make IL-2 less enjoyable to play. Am I close?
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Lol
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Originally Posted by David Hayward
Apparently CoD will be the best antiquated WW2 flight sim available. Thanks for that insight.
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And lol again
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Originally Posted by sallee
Do you know, I'm a 47 year old solicitor. I've got three children. I've been fascinated by aviation since I was about 5 years old. It may be even longer because I think one of my first memories is of aircraft circling around above me and my father tells me that we stopped in a lay-by to watch what was presumably the filming of the film "Battle of Britain". I read about aircraft, a lot.
I've played just about every flight sim you can name. When I was a child the closest we came to a flight sim was chasing each other on our bikes.
IL2 was an absolute miracle to me. The images, the pink sunset moving across the instrument panel, all amazing and miles ahead of the "opposition".
In the last year or so, I've been playing Rise of Flight which is as amazing to me as IL2 when it first came out. I've flown PA28s, Chipmunks, a Jodel Robin, a Harvard and Tiger Moths. Any of the people involved in serious flight sims I hold in the highest regard. They'll never make a fortune out of it. The enthusiasm and love of flight which is palpable in the teams which have created Rise of Flight and the IL2 series is a cause of genuine rejoicing to me. I'm not naive and I'm not a simpleton. I'm as critical as the next man. My reaction to this stuff is visceral, it eirher convinces or it doesn't.
Now, what is it that makes some of the negativity here so distasteful? It's not because I want to marry Oleg. It's because someone has devoted his life and huge amounts of effort and (who knows?) has struggled to persuade people, like his publishers, of the commercial viability of flight sims because of a real love for what he does. I've got a reason to admire him and his team. A real reason, not a blind stupidity and I can do without people telling me not to have that admiration or why I should not have it. This stuff is pure gold. It's amazing it exists at all. My critical faculty is impressed and overawed by it.
I think the videos are amazing. Some things are not perfect, but, good grief, this is as near as it gets.
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Excellent post
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Originally Posted by Insuber
Hey you, hypercritics, I assume that if you are here you are interested in prop flight sims, like me. So, have you considered the alternatives to ClOD, if you look today for a good WWII flight sim? Zero. Nothing. Nada. No market = no investments. Only a huge passion could produce Il2 then, and CloD now.
A "thank you" to Oleg and team could be added here and there to your deluge of criticism, I think.
Cheers,
6S.Insuber
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Concur!
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