Quote:
Originally Posted by Les
GFWL was included in GTA4 as well. With that, there were only some things that weren't saved. You could still do basic game saves and get through the game without GFWL, but you couldn't save the sorts of things that would have to be kept on the GFWL cloud service. (eg. you couldn't save a collection of stolen cars in a virtual garage in-game, only the car you were using at the time when you did a regular game save).
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IC. I was mainly pointing out that it depends what the game developers do with the options. GfWL in Dirt's case doesn't store any progress locally, so it doesn't compare and update online details, after connection has been re-established.
So it all depends on what the developers decide to do with a tool; limit/hamper offline enjoyment or improve online service and roaming freedom?