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Old 03-12-2011, 01:41 PM
Tozmeister Tozmeister is offline
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Join Date: Feb 2011
Posts: 19
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I think he means 'dropped' in sense of spawned, in the same way money and equipment is dropped. Not physically dropped from a height.

It would make sense to have the Bad Guy's spawn with a random amount of wear and dirt to their guns before the firing starts, not just add some after they are dead.

I think the poorer the BG the worse his equipment would be. Bandits don't scratch a living from firing guns at poor civilians, they make money by pointing them and intimidating their victims.

Regular Army would have older and more worn equipment but at least clean.

Elite units would have clean and new equipment.

One thing I would like to see but I expect it's an engine limitation is bullet penetration through bodies. Often a BG will go prone behind the body of his mate and there's nothing you can do to hit him unless you reposition. And yes i know bullets are meant to stop in flesh, that's how they work, but maybe if a body takes excessive damage such as point blank from a grenade or with a 50+ MG rounds it would disintegrate to nothing (be deleted from the game) including equipment?

One of the new maps, can't remember the name of it but has a lot of hills and jungle, seems to have bad geometry in places. I've been spotted and shot at by enemies through 2 sections of solid ground and returned fire back through the same ground.

Anything can be done with launched grenade's firing arc? It's to flat. 40mm LV grenades only travel at 76 mps (at the muzzle) and should have a higher arc especially at longer ranges.
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