Quote:
Originally Posted by Gribbers
b) tracers were a lot brighter, even in day time...actually looked like fire and had the same brightness...but I don't think any game can represent that on a screen.
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Hehe
This is one of the biggest 'complaint' from what I have read on various forums - people want them to be less bright in daylight. Good to have someone saying that they should be more brighter.
In engineer terms: Oleg made a compromise, not too bright and not too dark - just perfect. An interpolation.