Quote:
Originally Posted by csThor
Not gonna happen. Team policy is to do things by the book and only include stuff that fulfills the tech specifications. 250MB+ cockpit textures or 20000 poligons aircraft are simply a waste of PC ressources, especially when a similar result can be achieved with a lot less texture size and poligons. It just takes more work.
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Claymore's pits are not only about textures, it's about the whole recreation of all the things that are missing in Oleg's cockpits : gauges, lights, switchs, etc.