Quote:
Originally Posted by ElAurens
My post about the A2A models was simply to point out that I don't think they can make a model to Oleg's level of detail, and sell it at a price that most, and certainly myself, would pay. It's a long jump from a fancy cockpit and high poly count external model, to a fully realized model like CoD has, with poly counts that actually allow online play as well, someting the FSX folks have never had to worry about.
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Not sure what you meant by a price you or most wouldn't pay, but ppl tend to pay 20-40$ for a high fidelity add-on for FSX. I'm not sure why they (and me) wouldn't pay the same for CoD add-on if you get all the bells and whistles that one gets with Accu-Sim packages for FSX. I would assume that it's possible to build a CoD capable HiFi plane for 30$ for example as the whole title doesn't cost much more than that.
Maybe the nutjobs paying such an amount only play FSX but I would assume they sometimes want to pull the trigger and shred something to pieces instead of just seeing a muzzle flash as they do in FSX. And that's where CoD would come in.