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  #100  
Old 01-27-2011, 04:34 AM
Romanator21 Romanator21 is offline
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Join Date: Sep 2009
Posts: 507
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A few more items:

Enhancement of kill credits - At the end of a single mission or campaign sortie, the player has the option of claiming a desired number of aircraft damaged, and aircraft killed. A kill becomes confirmed if a friendly is in the vicinity of the player shooting at an aircraft and in the vicinity of that plane when it is destroyed. A kill in which both the player and AI contribute becomes a shared kill.

This would work better if static aircraft had a more complex DM (but necessarily as advanced as in flying aircraft) so that it is less obvious when it is destroyed or simply damaged. Typically, aircraft ground kills could only be claimed if the aircraft caught fire or was obliterated. Currently they simply turn dark.

The same principle could also apply to cars, trucks, tanks, etc. Kill credit sharing is especially important when it comes to ships, which take a cooperative effort to damage or destroy.

The above feature could be enabled in the difficulty menu for those who prefer not to have it.

- P-51 A
- Hurricane Trop variants (w/ filter) and Hurri IID.
- possible fix for Pe-2 DM. Currently the wings are very frail and don't absorb damage well despite the fact that the plane had the ability to dive bomb. I don't have any references concerning - it's just a "feeling" but maybe this can be investigated further.