Quote:
Originally Posted by krz9000
that trailer was quite underwhelming  still the camera has no human shake or momentum. 80% of the footage is above water...and the time we see land its middle to high altitude. ..and how come they create a trailer that shows the game to the global public on a shitty machine that is not able to apply anti-aliasing? next thing that comes to mind is again the idiotic focus on canned mission design...WTF?!?!?! only a few simheads what to play historic missions with almost no replay value. what would have mattered is that they create a game...as in a dynamic mission creation system like in falcon4 where you as a player fell like you achieve something,....to ignore this important feature is just idiotic. a least there is hope that external tools will build that...but how many casual gamers will invest their time to figure out how a mod works (most mods i know dont really care about intuitive guis and so on).
i will buy this game anyway but i fear that its the same stale gameplay experience like il2. and guys...simulations and gameplay do not contradict themself.
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It's hard to see how you will enjoy the game with that attitude. You say that you play IL-2 and yet you don't seem to have found any of the thousands of player-created missions and campaigns that are available, or joined any on-line scenarios and teamed up with other pilots.
Anyone can tell you that advertising sucks anyway. Using a five-bladed razor and wearing Lynx deodorant doesn't mean your going to get front seat in a wet T-shirt contest or get laid - but if you can wear a smile too you might just stand a chance.
B
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