that trailer was quite underwhelming

still the camera has no human shake or momentum. 80% of the footage is above water...and the time we see land its middle to high altitude. ..and how come they create a trailer that shows the game to the global public on a shitty machine that is not able to apply anti-aliasing? next thing that comes to mind is again the idiotic focus on canned mission design...WTF?!?!?! only a few simheads what to play historic missions with almost no replay value. what would have mattered is that they create a game...as in a dynamic mission creation system like in falcon4 where you as a player fell like you achieve something,....to ignore this important feature is just idiotic. a least there is hope that external tools will build that...but how many casual gamers will invest their time to figure out how a mod works (most mods i know dont really care about intuitive guis and so on).
i will buy this game anyway but i fear that its the same stale gameplay experience like il2. and guys...simulations and gameplay do not contradict themself.