Quote:
Originally Posted by Wolf_Rider
@ Richie
the end user doesn't "own" the game though ... the end user purchases a license to install and run the software.
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So, if i loose my IL2 DVD, i can contant Ubi and they absolutely have to send me a new one, right? After all, i still have the license i paid for, don't i?
I guess you see how this is just a "whatever suits us in each separate case" attitude by certain companies
Quote:
Originally Posted by Wolf_Rider
well, there ya go, you made the point for us... piracy = loss of profit.
Limited activations goes some way to prevent the resale factor, but is far from a perfect solution... so back to online verifcation/ activation
as far as (the name unmentionable) NG goes... they are claiming copyright for Government works, which isn't copyrightable. The use of the brand name is though, which is why many have suggested to run with the naval designations under that Government Works/ artistic depiction clause. but then its also strange that an AI only version is selectable ingame.
I have to agree with an intrusive DRM system (Sony comes to mind here) not being the way to go, but I have no concern about the need for an online verification check and neither should anyone else who is genuine.... like I said "blame the pirates". I also don't agree with "renting the software" (pay to play) either
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I don't necessarily disagree with this. Like i said before, i support some form of copy protection to
delay the inevitable. What i don't support is poorly thought out DRM, which is usually a fancy way to say "people who don't pay actually play a leaner and better working version of the same game as the legitimate customer".
The main criteria about copy protection are the following:
1) Does it work for long enough to help the devs turn a profit?
2) Does it work in a way that doesn't make the pirated version even more attractive (ie, by inconveniencing the legitimate buyer)?
3) If it is a hassle to the legitimate customer, does it at least come with some added value features to offset that and will it be tuned down a notch as sales decrease over time?
That's all there is to it really. Any method of DRM/copy protection/whatever we like to call it that doesn't answer yes on 2 out of 3 is a failed method.