Thread: 4.11 realism
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Old 01-05-2011, 10:43 PM
yellonet yellonet is offline
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Quote:
Originally Posted by MD_Titus View Post
and consequently feel that crushing sense of the inevitable and the frustrations that hapless, outnumbered and ill-equipped pilots experienced at various parts of the war...

rather than the sense of fun we get from sitting at our desks and going "pew pew" at each other
Just like with everything else, some people would love it and other would hate it.
Personally I would love to see this implemented as it would add to the overall realism and at least give you a minute taste of some aspect of war, stress and feeling of not being in total control.
It would perhaps also make people fly their missions more realistically too as if you know that your plane can fail at any moment you're likely to be more careful with it while at the same time trying to accomplish your mission faster than you would otherwise.

This is one of the reasons why I personally like early/mid war battles best, because there I can sort of buy that both sides are somewhat equally matched with pretty good reliability.
When it comes to late war battles and both sides are equally strong, both in numbers and in reliability I just feel that it isn't how it should be.

To me, always having equally matched sides in battles dumbs down the game and makes it less than it could be, it more or less makes all battles a series of duels, team tactics are made more or less superfluous, you just get in and grind!

Wouldn't it be fun to for instance be on the German side late in the war, and have a specific goal that needs to be completed while you're drastically outnumbered and have not so reliable aircraft, all odds against you, but with the right plan and tactics you just may pull it off.
Accomplishing something like that would at least make me feel good.
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