Quote:
Originally Posted by Feathered_IV
In your expert opinion, how long do you figure it would take to model, animate and code a single flyable aircraft for Storm of War? How many specialists do you estimate would need to be involved, and how much money do you reckon they would expect from Oleg at the end of each working day? Would you care to share with us how much you think a single aircraft would cost in research and development?
|
Please, I don't think there's a need for that attitude.
Going from loads and loads of flyables in IL-2x which of many were free to $15 per plane might be shooting yourself in the foot.
Sure, the development going into an aircraft for SoW is a lot more time consuming and costly than the development of a plane for IL-2x but I'm not sure that that alone is enough to make people appreciate going from free planes to paying that much for a single one.
The patches including new aircraft, 3D models and other improvements of the simulator has no doubt been a strong selling point for IL-2x.
Exchanging this for a completely different business model where you in essence try to milk as much money out of the customer for upgrades to the game, may not be the best idea.
Adding content for free is a pretty good way of creating customer loyalty while at the same time making the product more attractive for new customers.