Quote:
Originally Posted by Korn
Originally Posted by KG26_Alpha
The 2 second delay is not the problem.
Its the casing touching the scenery within those 2 seconds that disarms the bomb that's the problem and not realistic.
The bombs velocity should decide its arming if its skipped or bounced into the target ship or tank the arming vane should be the deciding factor.
+1
DT, please fix it!
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I wouldn't know the RL situation .. but the game situation became a Real bitch ...
Even an enemy seagull can throw you off your imelman routine and send the bomb to a
henn house near by, if not to hell lol