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I just never want to see a quest giving npc refuse my services again.
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I would caution getting rid of this altogether. I can think of plenty of scenarios where a Person A wants something to occur with Person B and when one consults with Person B, he/she says "No way." It happens all the time in real life, and while such occurrences are frustrating, they happen.
On the other hand, when these circumstances do occur, let's hope that it's
never due to a bug. No, those definitely
have to be remedied.
I think that what would make refusals more interesting is if the refuser counters with dialogue that offers
different options, or
twists on what was believed was going to occur when the mission was first taken.
Some of the
best dramas I've ever seen have centered on such scenarios. Pick almost any Spaghetti Western film and they almost all orbit around such conceits. It made Clint Eastwood and the late great Sergio Leone multimillionaires, so, if it's good enough for them, then why not everybody else too?
Any opinions on the CBJ MS which I mentioned above? It really is a remarkable system. Flexible and about as efficient a system as I've ever read about. And that's from system performance to field stripping.