S!
Really funny to read that the SC is considered less damaging because it has not a "pre-fragmented" shell. Bomb's destructive power is not measured by shrapnels only as their density decreases over distance rather quickly and shrapnel is not the main damage for a big bomb. The blast alone and it's pressure kills far out, damages/weakens structures to various degrees that can cause secondary explosions, collapses etc. increasing the destruction that the bomb detonation started. And also converts anything loose(stones, pieces of glass etc.) to a shrapnel.
Seems pretty useless to debate over a game that is 10+ years old, riddled with bugs/features/whatever. The engine alone can cause some of them and some are because of human error or whatever. Maybe TD could consider looking into issues as they have the tools and data as someone of the team members said.
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