Quote:
Originally Posted by bigbossmalone
well, my request about the ship padlocking problem seems again to have been brushed aside.
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I had a faint flashback that I have talked with you about this before. Or at least someone requested it and I checked the code and what it would take to make it. Simple change would have enabled it, but then AI would treat ships as different kind of targets and results might be unwanted, so it would need to be changed "more safely" -> more work.