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Old 12-07-2010, 12:48 PM
II/JG54_Emil II/JG54_Emil is offline
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Join Date: Dec 2007
Posts: 208
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Bug-List:

- many (often in game used weapons) don´t use historical values
- MK108 has less destructiveness than in RL(4 hit to down a B-17) in the weapons classes and in empirical testing (check Flying Guns of WW2, Anthony G. Williams / http://www.quarry.nildram.co.uk / http://en.wikipedia.org/wiki/MK_108_cannon)
- MG151/20mm s.o., (5hits to down a fighter 25 hits to down a B-17 (check Flying Guns of WW2, Anthony G. Williams / http://www.quarry.nildram.co.uk / http://en.wikipedia.org/wiki/MG_151_cannon)
- .50 cal Browning s.o.
- FAB bombs destruction radii are a lot higher in late game patches than i the first game releases without referencing how and why
(an interesting point here is that the first game-release had the MG151/20mm weapon-classes closer to RL than they are now)
- some Russian rear-gunners have 0 dispersion on mobile mounted gun
- La series uses later engines than available at the period
- I-185 71A the spawn temperature is beginning at 110°C and when heating up and when running up the engine the temperature runs down to 20°C and stays there.
NO OVERHEAT!
- Bf-110 G2 the ATA pressure is with 73% throttle indicating your are in the war-emergency-power.
- some of the Instruments put into German planes were not available at the time the plane was produced
- Bf-109 uses a ridiculous climb-rate that is one third bigger than in RL
- FW have too low acceleration at low speeds