about the FMB:
could there be a groundtarget "win"-objective that count bombs in a given area (like the groundattack circle no in IL2).
As the bombing is odten against cityareas and not point target such a "win condition" would be helpfull in missiondesign - espacially for scripted dogfightservers and COOP online missions.
would make the work easier than hidding trucks in the houses and X% of them have to be destroyed.........................
and please, let moving targets in a "targetcircle:destroy X%" count without putting stationary objects first in the circle. To avoid submerged Submarines (like in IL2) in woods, you know